Diminishing returns on honor for kills is being eliminated.
Honor will now be instantly calculated, and available for player use.
Players that have the resurrection sickness debuff will be worth no honor.
Added new PvP daily quests that send players to Halaa and the Spirit Towers of the Bone Wastes.
These quests are available for Alliance and Horde at their respective local quest hubs.
Arenas.
Shadow Sight now increases damage taken by 5% rather than dealing damage over time. Duration has been reduced from 21 seconds to 15 seconds.
If a player dies 50 times or more in a battleground, they will no longer be worth honor for the remainder of that battle.
When you first enter a battleground, messages about other players joining the battleground will be linked together for the first minute. You will see a message in AV like "28 players joined" rather than a line for each player that joined. After the first minute, it will work as it always has. In addition all of the messages about other players leaving the battleground and getting marks of honor once the battleground is complete have been removed.
Captain Balinda Stonehearth's spells have been simplified, and she can no longer be slowed or locked out of a school with interrupts (although she can still be interrupted).
Vanndar Stormpike and Captain Balinda Stonehearth have had their health totals reduced.
Warmasters/marshals in Alterac Valley now increase each other's maximum health and damage by 25%. This is a stacking effect.
Horde players will now start the battle closer to Drek Thar and Frostwolf Keep.
Warsong Gulch.
When both flags are held, the flag carriers will receive 50% increased damage done to them after approximately 10 minutes and 100% increased damage after approximately 15 minutes.
Flag carriers can now be tracked 45 seconds after picking up the flag.
